WebDec 26, 2024 · PlayerText:guiArrowR, PlayerText:guiAnimIdx, PlayerText:guiAnimLib, PlayerText:guiAnimName, PlayerText:guiCamera, PlayerText:guiExitBrowser; public OnScriptInit () { new lib [32], // The library name. anim [32], // The animation name. tmplib [32] = "NULL", // The current library name to be compared. WebComunidade brasileira de SA-MP. Suporte, gamemodes, filterscripts e assuntos sobre a criação de servidores.
Sistema SA-MP DJ - Pastebin.com
WebPlayerText:CreateCurrentPageTextDraw (playerid, Float:Xpos, Float:Ypos) { new PlayerText:txtInit; txtInit = CreatePlayerTextDraw (playerid, Xpos, Ypos, "0/0"); PlayerTextDrawUseBox (playerid, txtInit, 0); PlayerTextDrawLetterSize (playerid, txtInit, 0.4, 1.1); PlayerTextDrawFont (playerid, txtInit, 1); WebMar 24, 2024 · Player-textdraws are only created for one specific player. Up to 256 textdraws can be created PER-PLAYER. That's 128,000 on a server with 500 players. A little more than 2048. Player-textdraws should be used for things that are not 'static'. Do not use them to display a website address for example, but for a vehicle health indicator. property management ashmore
samp-animbrowse/animbrowse.pwn at master - Github
WebOct 27, 2024 · CreatePlayerTextDraw: Create a player-textdraw. PlayerTextDrawDestroy: Destroy a player-textdraw. PlayerTextDrawColor: Set the color of the text in a player-textdraw. PlayerTextDrawBoxColor: Set the color of a player-textdraw's box. PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw. WebJul 25, 2015 · _SAMP_DJ [4] = CreatePlayerTextDraw ( playerid, 253.111114, 129.055557, "usebox"); PlayerTextDrawLetterSize ( playerid, _SAMP_DJ [4], 0.000000, … WebPlayerTextDrawShow (playerid,menuPlayerTextDraws [playerid] [menuPlayerTextDrawsCount [playerid]++]); menuPlayerTextDraws [playerid] [menuPlayerTextDrawsCount [playerid]] = CreatePlayerTextDraw (playerid,13.000000, 143.000000, "_box"); ladybird colour by number